This morning Respawn Studios has announced the player cap for Titanfall. Taking to Twitter, co-founder Vince Zampella announced that the game will play with six versus six matches, for a total of 12 players per match. According to the founder, this creates the best balance between players and AI characters that will be battling alongside them.
It’s always good to get new information on hard hitting games, and of all the Xbox One games coming out, this is the game most people are excited for. It’ll be curious to see the community response to this, because there will be plenty of disappointed voices about how it doesn’t have a large amount of players like some other shooters.
The shooter Get Even has been announced for PS4, Xbox One and PC today. Developed by Farm 51, the studio is promising a Dark Soul like experience that will also fuse together single and multiplayer interactions, with single players invading other single players worlds. The story will follow the player’s character revisiting memories, but the player will be able to shape these memories and their character as they go. The game will also have hints of horror and thriller genres mixed in.
New IP’s are always great, and seeing as how the future of PS4 and Xbox One library seems so far off and kind of empty, it’s exciting to see some new stuff. Plus, the Dark Souls like multiplayer is such a great way to involve a form of multiplayer that is acceptable for people like me who prefer to game alone. Over all, this is really cool.
EA has re-opened its Code Wars FAQ page concerning the rules surrounding its competition. For those who don’t know, the competition was shut down by the company when its terms of service were leaked online stating that whatever was created within the competition would be owned by EA, royalty free. Having cleaned up some of the questions and language, EA has now confirmed that they do keep everything created and the goal is to find potential EA new hires as well as have fun.
The wording is still incredibly nebulous, and though it said there is no intention of using what is created in future projects, EA still owns it. None of this is really that big of a deal. What is a big deal is the fact that the company tried to hide this from the general public as people were signing up for this competition. And EA wonders why no one likes them. This is why you always read the fine print.
The App Store sold more than $10 Billion in 2013, according to Apple’s recent press release. Of the money spent on the store, over $1 Billion was exchanged on the market in the month of December.
This is not really a surprise, but it’s always good to hear great numbers in the game industry. The mobile game market is home to so many different independent developers and very different experiences than consoles, so it’s just important to see numbers from their sales as console sales.
After lifting the ban on selling gaming consoles in China, Nintendo’s stock has jumped 11%. According to a report from BBC this jump has set Nintendo’s stock to 15,850 yen per stock on the Tokyo Stock Exchange.
It’s interesting that only Nintendo stock is being affected, as all three major gaming companies can now distribute their consoles in the Shanghai Trade Free Zone in China. Only time will tell if this can help Nintendo or the other two major console makers.