Though the numbers are a little skewed (the numbers are comparing the whole year of 2013 to the first half of 2014 [January 1st through June 30th]), they are still pretty significant. For the whole year of 2013, 446 games have been recorded as crowd funded, making it the best year for crowd funded game projects to date. For the first half of 2014, only 175 games have been funded. If you assume that the second half of 2014 is just as successful, that's still a 20 percent decrease in crowd funded games.
What's more significant is the amount of money spent on these project. For 2013, almost $58 million was put into crowd funded gaming projects. In the first half of 2014, that number drops to roughly $13.5 million. Crowd funding for games over the internet is generally a brand new practice, so more data will be needed to determine if it is (was) just a fad or if this is a legitimate way to pay for games. For more news on gaming today keep it locked to The Jester's Court.
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